package Niveaux { import com.greensock.TweenMax; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.events.Event; import flash.events.MouseEvent; import flash.filters.BevelFilter; import flash.geom.Point; import Niveaux.Level; /** * Un labyrinthe qui tourne * @author Neamar */ public class Level_19 extends LabyLevel { public function Level_19(Depart:Point, Arrivee:Point=null) { Arrivee = new Point(320, 240); super(Depart,Arrivee); this.Arrivee.scaleX = this.Arrivee.scaleY = .5; } } }